forked from auxolotl/core
140 lines
4.2 KiB
Nix
140 lines
4.2 KiB
Nix
{
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lib,
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stdenv,
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fetchFromGitHub,
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cmake,
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bash,
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gnugrep,
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fixDarwinDylibNames,
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file,
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legacySupport ? false,
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static ? stdenv.hostPlatform.isStatic, # generates static libraries *only*
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enableStatic ? static,
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# these need to be ran on the host, thus disable when cross-compiling
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buildContrib ? stdenv.hostPlatform == stdenv.buildPlatform,
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doCheck ? stdenv.hostPlatform == stdenv.buildPlatform,
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# for passthru.tests
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# , nix-update-script
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# , libarchive
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# , rocksdb
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# , arrow-cpp
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# , libzip
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# , curl
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# , python3Packages
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# , haskellPackages
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}:
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stdenv.mkDerivation rec {
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pname = "zstd";
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version = "1.5.6";
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src = fetchFromGitHub {
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owner = "facebook";
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repo = "zstd";
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rev = "v${version}";
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hash = "sha256-qcd92hQqVBjMT3hyntjcgk29o9wGQsg5Hg7HE5C0UNc=";
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};
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nativeBuildInputs = [ cmake ] ++ lib.optional stdenv.isDarwin fixDarwinDylibNames;
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buildInputs = lib.optional stdenv.hostPlatform.isUnix bash;
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patches = [
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# This patches makes sure we do not attempt to use the MD5 implementation
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# of the host platform when running the tests
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./playtests-darwin.patch
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];
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postPatch = lib.optionalString (!static) ''
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substituteInPlace build/cmake/CMakeLists.txt \
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--replace 'message(SEND_ERROR "You need to build static library to build tests")' ""
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substituteInPlace build/cmake/tests/CMakeLists.txt \
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--replace 'libzstd_static' 'libzstd_shared'
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sed -i \
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"1aexport ${lib.optionalString stdenv.isDarwin "DY"}LD_LIBRARY_PATH=$PWD/build_/lib" \
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tests/playTests.sh
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'';
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cmakeFlags =
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lib.attrsets.mapAttrsToList (name: value: "-DZSTD_${name}:BOOL=${if value then "ON" else "OFF"}")
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{
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BUILD_SHARED = !static;
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BUILD_STATIC = enableStatic;
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BUILD_CONTRIB = buildContrib;
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PROGRAMS_LINK_SHARED = !static;
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LEGACY_SUPPORT = legacySupport;
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BUILD_TESTS = doCheck;
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};
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cmakeDir = "../build/cmake";
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dontUseCmakeBuildDir = true;
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preConfigure = ''
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mkdir -p build_ && cd $_
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'';
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nativeCheckInputs = [ file ];
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inherit doCheck;
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checkPhase = ''
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runHook preCheck
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# Patch shebangs for playTests
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patchShebangs ../programs/zstdgrep
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ctest -R playTests # The only relatively fast test.
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runHook postCheck
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'';
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preInstall =
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''
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mkdir -p $bin/bin
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substituteInPlace ../programs/zstdgrep \
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--replace ":-grep" ":-${gnugrep}/bin/grep" \
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--replace ":-zstdcat" ":-$bin/bin/zstdcat"
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substituteInPlace ../programs/zstdless \
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--replace "zstdcat" "$bin/bin/zstdcat"
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''
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+ lib.optionalString buildContrib (
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''
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cp contrib/pzstd/pzstd $bin/bin/pzstd
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''
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+ lib.optionalString stdenv.isDarwin ''
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install_name_tool -change @rpath/libzstd.1.dylib $out/lib/libzstd.1.dylib $bin/bin/pzstd
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''
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);
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outputs = [
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"bin"
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"dev"
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] ++ lib.optional stdenv.hostPlatform.isUnix "man" ++ [ "out" ];
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# passthru = {
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# updateScript = nix-update-script { };
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# tests = {
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# inherit libarchive rocksdb arrow-cpp;
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# libzip = libzip.override { withZstd = true; };
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# curl = curl.override { zstdSupport = true; };
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# python-zstd = python3Packages.zstd;
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# haskell-zstd = haskellPackages.zstd;
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# haskell-hs-zstd = haskellPackages.hs-zstd;
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# };
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# };
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meta = with lib; {
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description = "Zstandard real-time compression algorithm";
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longDescription = ''
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Zstd, short for Zstandard, is a fast lossless compression algorithm,
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targeting real-time compression scenarios at zlib-level compression
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ratio. Zstd can also offer stronger compression ratio at the cost of
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compression speed. Speed/ratio trade-off is configurable by small
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increment, to fit different situations. Note however that decompression
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speed is preserved and remain roughly the same at all settings, a
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property shared by most LZ compression algorithms, such as zlib.
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'';
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homepage = "https://facebook.github.io/zstd/";
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changelog = "https://github.com/facebook/zstd/blob/v${version}/CHANGELOG";
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license = with licenses; [ bsd3 ]; # Or, at your opinion, GPL-2.0-only.
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platforms = platforms.all;
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maintainers = with maintainers; [ orivej ];
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};
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}
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